Fairies Not Found
Getting sucked into your favorite video game is not just a dream that parents call foolish. Sixteen-year-old hacker Malory can tell you how it feels. She's been playing this way for years―but she knows the wrong move could trap her in her computer forever.
There's more: her memories and inner turmoil are fueling the software. That's how she saw her action-adventure paradise taking a sharp horror turn, after she came out of childhood with a few skeletons in her closet. J-L, the recurring antagonist, has now so much power over the game that it's nearly unplayable. And his influence might well spread beyond it.
Malory's best friends, Chloe and Tilda, are her only hope of defeating J-L―provided that they all survive the game . . .
- 62449 words
- About 250 pages